Creating Web-Based Instructional Materials Essay


The World Wide Web ( WWW ) is altering the manner we learn and the manner we teach. Teaching has embraced the advanced ways that WWW can offer to users. WWW allows dynamic and synergistic ways of learning things which are impossible on printed stuffs. There are online classs. online tutorials and practical schoolrooms. The key to the success of these learning establishments that proliferated in the web are the effectual instructional stuffs. WBT is media-rich developing to the full capable of rating. version. and redress that can supply the available tools to form and present content into well-crafted learning systems ( Tobin & A ; Kesselman. 1999 ) .


The intent of this papers is to make a general guideline in making web based direction stuffs. The papers will take into consideration the methods that are familiar to the writer.


General Steps

The general stairss in doing web-based instructional stuffs consist of the followers ( Clay. Harlan & A ; Swanson. 1997 ) :

  • Determining the nucleus competences to be included the instructional stuff
  • Determine the contents of the instructional stuff based on the nucleus competences selected.
  • Deciding the method or scheme used to convey to the users the thoughts presented.
  • Developing the instructional stuff as a word processed papers. an sound or a video stuff.
  • Mounting or uploading the stuff into the web
  • Supplying the feedback portal for users
  • Beta Testing
  • Final Modification based on feedback. retest and release

Determining the nucleus competences

The really first measure is make up one’s minding the mark nucleus competences for this direction stuff. For illustration. this direction stuff may be intended to learn Basic Algebra. Earth Science or Differential Calculus. This will function as the end of the web-based direction stuff. The purpose of the web-based direction stuff is to reassign the nucleus competences from the direction stuff to the user. Brainstorming and sing bing web based instructional stuffs are good ways of happening the nucleus competences.

Determining the content

After the nucleus competence has been decided. the following measure is to bring forth a structured content. The content should get down from the basic rules of the nucleus competences towards the complicated countries. The construction therefore should be laid out in such a manner that it will get down from the least hard to understand to the most hard to understand. The content data format should besides take into history that the pre-requisite subjects should be topographic point in front. This means that for the contents that is needed to understand another set of content. should be placed in front.

Deciding the method or scheme

The method of presentation should be planned before continuing to the existent development of the stuff. The method should be based on the mark audience of the instructional stuff. It should be based on the comprehension degree of the audience. Novice audience should be given methods that are easy to grok such as more images than words. Expert audiences may be presented with more misprints than images to maximise the sum of information. Synergistic points such as graphs made utilizing either Flash or Java applet engineerings should besides be considered to convey the relationship between changing variables which can controlled by the user or audience.

Developing the Instructional Material

The development of the instructional stuff shall be done in the package that handles redacting of hypertext markup language files or more complex file formats. HyperText Markup Language ( HTML ) and Cascading Style Sheets ( CSS ) are the format of pick as opposed to adobe printable papers format ( PDF ) or word papers format. HTML would be more flexible to integrate synergistic objects such as Java applets or Flash Animations. It is the fastest in footings of page burden in the web. The presentation editor package may dwell of the followers:

  • Microsoft FrontPage
  • Microsoft Word with the proper HTML transition plugIns
  • HTMLkit
  • Macromedia Flash
  • Adobe Photoshop
  • Other HTML editors and there a 1000 available free package in the web

At the start. images. synergistic applets. picture cartridge holders. audio cartridge holders. or alive gifs shall be prepared in front utilizing the appropriate package. Graphics should assist to convey information and non merely be cosmetic ; each page should hold a clear rubric and includes headings and footers ( Tobin & A ; Kesselman. 1999 ) . Pictures can be scanned utilizing a scanner to change over into images in jpg. gif. png or bmp format. The other option is to take images straight utilizing digital cameras. Video cartridge holders can be created utilizing digital cameras with video streaming. or utilizing other digital picture recording equipments. Images can be edited utilizing either pigment. Microsoft exposure editor or more complex image redacting tools such as Adobe Photoshop.

Synergistic applets can be generated utilizing Java Development Kit which can be freely downloaded from the web. In order to be able to run java applets the user Personal computer should hold Java Runtime Environment to run java applets. once more this can be downloaded for free from the web. Video cartridge holders can be prepared utilizing Windows Movie Maker. Animated gifs can be prepared utilizing a figure of package free or commercial. These are so integrated into the hypertext markup language file utilizing an hypertext markup language papers editor such Microsoft Front Page or HTMLKit. We besides need the appropriate sound card and talkers to listen to the audio stuffs included in the presentation.

A sum-up of all the hardware needed to make instructional stuffs mentioned above are listed below:

  1. Personal computer with Linux or Windows Operating System
  2. Scanner to digitise printed images and images
  3. Digital Camera
  4. Digital Video recording equipments
  5. Printers
  6. Flash Disk or Pen Drives
  7. Sound Card and Speaker

Mounting the Material into the Web

The hypertext markup language files can so be uploaded into the web site utilizing either ftp upload or merely utilizing the available upload directors usually provided by web hosting companies. Documents can be linked straight to the directories of the linking page.

One of the chief facets when mounting stuffs into the web is to maintain stuff size to minimum. This would assist in the uploading procedure and besides in the loading procedure of the users. We had to believe in footings of K file sizes. non megabytes because bringing over the Web is excessively slow to anticipate users to wait around at your web site for big artworks to look on their screens ( Clay. Harlan & A ; Swanson. 1997 ) . This is because we have to see that there are still a figure of users who are utilizing modems every bit slow as 28. 8 kbps.

Supplying Feedback Portals

Feedback portals. or any signifier or method that would let users to supply feedback is a really of import portion of a web-based direction stuff. This will supply an easy manner to measure. trial or better utilizing feedback from users.

Beta Testing

In any signifier of development. testing is ever an built-in portion. By traveling through all the possible waies of the web-based direction stuff and proving every possible way is indispensable to see proper operation of the direction stuff. This may besides include proving on assorted web browser tools. Different web browser tools may do some grade of difference in the presentation of hypertext markup language files. This measure besides includes proofreading of the full stuff. Any bugs. mistakes or unwanted characteristics shall be recording equipment for alteration or rectification.

Final Modification based on Testing. Retest and Release

After the beta proving. the mistakes shall be corrected and retested until no mistakes persist. Finally. it shall so be released with a proper version control.


Clay. S. Harlan. S. and Swanson. J. ( 1997 ) .Continuing Web Education. Retrieved from the USCB Library web site: hypertext transfer protocol: //www. library. ucsb. edu/universe/clay. hypertext markup language. on January 16. 2007

Tobin. T. and Kesselman. M. ( 1999 ) .Quantitative and Qualitative Approaches to Research. Retrieved from the International Federation of Library Associations and Institutions web site:hypertext transfer protocol: //www. ifla. org/IV/ifla65/papers/102-163e. htm

January 17. 2007